Kuro Kage is a Guemelite Marauder from the Kotobas guild.
Guild | Kotobas |
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Race | Guemelite |
Class | Marauder |
Highlights: []
- Evasive with lots of unmodifiable attack potential
- Large but cost heavy initial Hit coupled with double Dodges that synergizes well with buffs from Hime
- Massive 2nd slot Shock that also comes with a self-buff to help his last skill
- Final Shock aided by external and personal Strength buffs ends a potentially devastating Ability Phase
- After first skill, he is virtually immune to debuffs like -DMG and Terror
- Multiple Crit stacks that don't get used by his initial Hit are sometimes wasted
- Strength reduction from any source (Opp -STR, Backstab, Stench) can reduce the effectiveness of his final Shock
- Because of his high endgame burst, Attacking Scarabs can capitalize on that
Reliance:[]
- Shocking
Level 1 []
Strength: 135
1. RB: Hit 450, Dodge 1
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Level 2 []
Strength: 150
1. RRB: Hit 530, Dodge 1
2. RY: Shock 450, STR +45
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Level 3 (Updated) []
Strength: 170
1. RRB: Hit 750, Dodge 2
2. RY: Shock 500, STR +50
3. RR: Shock 3x STR
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