Nard is a Human Marauder from the Zil Warriors guild.
Guild | Zil Warriors |
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Race | Human |
Class | Marauder |
Highlights: []
- Supportive Multi-Heavy Hitter especially for her guild
- Single Dodge stack that can be done up to 3 times for all Zil heroes plus opens up Swords
- Strong Hit that leaves a Crit stack behind for another activation or for her next skill
- Efficient Hit and Strength buff combo that helps synergize with Riposte and rolled Swords
- Smite can take advantage of her if too many Reds are rolled
- Terror and -DMG can still overcome her Crit stacks also when she has a lot of Reds
Level 1 []
Strength:125
1. RY: Hit 300, Critical 1
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Level 2 []
Strength: 140
1. RY: Hit 350, Critical 1
2. R: Hit 200, STR +50
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Level 3 []
Strength: 160
1. RB: All Zil Warrior Dodge 1, B->S
2. RRY: Hit 500, Critical 1
3. R: Hit 250, STR +50
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