Seals of Power are semi permanent effects that can be added to cards to boost their potential in battle. Seals can increase both the offensive and defensive capabilities of a card. Cards with a Seal placed on them will have a new border and will always start the game with a buff. A well selected seal can help a card win a lost battle, and gives it an advantage over cards without Seals.
Types of Seals[]
There are seven types of Seals in the game, each one granting a different buff. Once a seal is place on a card, it will stay there until it is removed. Removing and replacing a Seal will destroy the previous Seal.
- Unholy Seal grants cards Stench 20. This ability is most effective with cards that have single Dice activated abilities.
- Fire Seal gives cards +60 Strength. This seal is very useful for Strength based and Sword utilizing Heroes.
- Spirit Seal gives the card +50 DMG. This seal greatly boosts the damage of multi hitting cards.
- Steel Seal grants 300 Shield to the card. Capable of both defensive and offensive, this seal can absorb damage and amplify damage for Shield Bash users.
- Bark Seal grants 60 Resilience. This seal is very good at mitigating multi hitters and works well with Dodge.
- Ice Seal gives one Dodge to the card. This is good for reducing early burst damage, but is not effective against multi hitters.
- Thorns Seal gives the card 70 Thorns. Damaging attackers, this seal is very useful against multi hitter but weak against heavy hitters,
Obtaining Seals of Power[]
Seals Of Power can be obtained through the chests that appear at the end of a match. Once you have obtained 200 copied of the same seal, you will be rewarded with one copy of a seal that can be placed on your cards.
You can also ask your Clan members to donate 3 copies of a specific Seal. This function can only be used once every 8 hours.
Seals of Power can also be purchased from the store for Fee'z, similar to Crystals.